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ROKS-3 Flamethrower company of heroes 2
ROKS-3 Flamethrower company of heroes 2






ROKS-3 Flamethrower company of heroes 2 ROKS-3 Flamethrower company of heroes 2

Use mines and wire in conjunction - the enemy infantry is unable to get through, so the mines are saved for the vehicles that break the wire. The wire, however, is easily destroyed and driven through by any enemy vehicle. Razor wire, remember, costs nothing, and is excellent for denying the enemy access to certain zones in urban environment, and funneling enemy troop movements. The TM-35 mines are triggered by both Vehicles and Infantry, so at the same time less are required and more are required. Armed with Mosin-Nagant rifles, Combat Engineers have less firepower than most other engineer units but a longer effective range, with accuracy and damage similar to conscripts, but fewer numbers.Įngineers are able to construct two battlefield defenses- the TM-35 mine and fences of Razor Wire. Later on, when armor is more common, they should either stay with Soviet tanks for support or stay a bit back to repair vehicles after firefights. Replaces one of the Engineers' rifles with a mine detector and grants the ability to cut razor wire.Įngineers, early in the game, are essential for a commander to have in order to capture points and build command buildings, to call in more troops.Upgrades an Engineer with a ROKS-3 Flamethrower, giving them additional anti-infantry and anti-building capabilities.Cuts through any Razor fence on the battlefield.Restores HP to any Building, Bridge, or Vehicle.Builds the Mechanized Armor Kampeneya, allowing you to request power support armor pieces, like the SU-76 Assault Gun and the SU-85 tank destroyer.Builds the Tankoviy Battalion Command, allowing for the creation of Soviet medium armor, like the T-34/76 medium tank and T-70 light tank.Builds the Support Weapon Kampeneya, allowing you to call in many support weapons to augment basic infantry, like the ZiS-3 Field Gun and PM-42 82 mm Mortar.Builds the Special Rifle Command, allowing you to call in more powerful units, like the Scout Sniper and Penal Battalion.Builds a Munitions Cache on a captured territory, increasing Munitions income per minute by 5 5.Builds a Fuel Cache on a captured territory, increasing Fuel income per minute by 3 3.Destroys Vehicles, Buildings, Cover, and kills Infantry.

ROKS-3 Flamethrower company of heroes 2

Leaves a massive bundle of dynamite on target location.Lays a nasty explosive trap for any unlucky Tank or Soldier, damaging Vehicles and killing Infantry.Creates a Trip Wire Flare, an invisible flare that once activated by an enemy infantry squad lights up, revealing their position.Builds a Campfire, preventing Infantry from freezing to death.Builds a fence of barbed wire, which infantry cannot pass through.








ROKS-3 Flamethrower company of heroes 2